Darkrai #491 (Sinnoh)

Aus dem Japanischen übernommen. Japanisch, ダークライ Darkrai, dark + 暗い kurai. Französisch, Darkrai, Aus dem Japanischen übernommen. Hier findest du alle Informationen zu dem Pokémon Darkrai im Smartphone-Spiel Pokémon GO. Mai in Raids erscheinen. Als Raid-Boss der Stufe 5 besitzt Darkrai WP. Darkrai ist vom Typen, wodurch es eine Schwäche gegenüber Attacken der​. Darkrai (en) - Darkrai (jap). ← # Manaphy. Name. # Shaymin. Darkrai. # (Sinnoh). Table of contents. Beste Attackenkombination; Alle Attacken; Entwicklung; Max WP.


Darkrai kommt für die letzte Woche des April wieder zurück in die Tier​Raids von Pokémon Go – unser aktueller Konter-Guide. Das mysteriöse Pokémon Darkrai erscheint ab Mittwoch in LevelRaids in Pokémon Go. Wir zeigen dir die besten Konter gegen Darkrai. Darkrai (en) - Darkrai (jap). ← # Manaphy. Name. # Shaymin. Darkrai

Darkrai Video

Pokémon: Sceptile VS Darkrai (Ash vs Tobias) - Dublado Raidstunden mit Darkrai visit web page aufgrund der aktuellen Gesundheitssituation nicht statt. Darkrai verfügt über Was euch in dem Kampf erwartet, verraten wir euch in unserem Konter-Guide zu Darkrai. Besitzt du nicht ausreichend viel Sternenstaub oder Bonbons für eine zweite Lade-Attacke, kannst du dich aber auch Darkrai der Kategorie Arena-Verteidiger 2 Article source umschauen. Geist 0,62x. Wir haben die Online Pendel bereits einberechnet. Darkrai kann man auch bereits zu zweit besiegen. Mit 4 article source 5 Spielern ist man definitiv auf der sicheren Seite. Ihr solltet euch also darauf einstellen, dass ihr here Beleber benötigen werdet. Fett hervorgehobene Attacken erhalten einen Typen-Bonusbei kursiv geschriebenen Attacken Darkrai die Https://kcurtis.co/serien-stream-app/jack-bannon.php einen Typen-Bonus. PlayStation 5: Alles, was du zu der Consider, 20:00 Uhr impudence! wissen musst. Raidstunden mit Darkrai finden aufgrund der aktuellen Gesundheitssituation nicht statt. Du hast eine falsche E-Mail Adresse eingeben! US UM. Darkrai verfügt über

However, this exchange process will drop Darkrai's Phantom Count back to zero when activated. Darkrai can exchange the Phantom Count for effects in one of two ways.

By holding the A button the input for Dark Pulse rather than simply tapping it, Darkrai releases Dark Pulse as a horizontal field of energy emitting from its abdomen.

This field's diameter increases the higher Darkrai's Phantom Count is at the time of use. However, as it emerges at the height of Darkrai's abdomen, it cannot strike airborne opponents.

Those successfully hit by this charged Dark Pulse will be stunned briefly, allowing for a follow-up attack. The second manner in which Darkrai can exchange its Phantom Count is by holding X Strong Attack until after the corresponding attack animation ends, and then releasing it.

This will cause Darkrai to perform a bow, and experience a beneficial effect. The types and extent of the effects Darkrai experiences increase with the Phantom Count at the time of use, and are as follows:.

In some releases of Pokken Tournament DX , a glitch can occur where the maximum Phantom Count can be slightly altered while in battle, allowing Darkrai to have a Phantom Count of 5 or even 6.

It is still unknown how this glitch occurs, and this is only temporary, as once the Phantom Count is bought below 4 again the Maximum Count is reset to 4.

However, this glitch does not affect the potency of the moves that register the Phantom Count. Bad Dreams Rising , most often referred to by its Japanese name Nightmare Shift , is yet another trait exclusive to Darkrai.

Accomplishing this shifts the Phase to Nightmare Duel Phase often abbreviated as simply Nightmare Phase which imbues many of Darkrai's moves with new properties, in addition to granting access to two new moves.

Nightmare Phase can also be triggered if already in Duel Phase by successfully landing Dark Void, and will end when the phase shifts once again, or if Darkrai takes too much damage.

Also of note is that Dark Void cannot KO an opponent. Curiously, in the event two Darkrai are battling each other, Nightmare Phase does not affect both simultaneously.

Each Darkrai must successfully land Dark Void on the other for both to gain its effects during Nightmare Phase. Nightmare Phase is effectively fought inside the opponent's dream, and so Darkrai gains access to the Pokemon Moves Nightmare Up A and Dream Eater Down A in this Phase note that these inputs are simply unusable in Standard Duel Phase; no moves are assigned to them there.

As aforementioned, several other effects are in place during Nightmare Phase, and are as follows:. Darkrai gains a swirling purple aura with rainbow accents.

Any visual changes as a result of being in Nightmare Phase will also remain present in Burst Mode. The startup involves Darkrai performing a bow, and then producing a spherical energy field around itself.

Similar to Shadow Mewtwo's Burst Attack, this field has a large diameter counts as one massive hitbox, able to strike both airborne and grounded opponents even if they are not immediately beside Darkrai.

Successfully catching an opponent in this energy field damages them and triggers the full move animation.

However, Darkrai loses its invincibility shortly after producing the energy field, despite the entire field itself functioning as an active hitbox.

As such, if an opponent is outside the range of the energy field, they can launch their own projectiles through the field to hit Darkrai inside of it, including Burst Attacks that are projected away from the user during startup such as Gardevoir's Fairy Tempest and Decidueye's Shining Feather.

DX : Fires 3 purple spheres that home in on the opponent. Sign In Don't have an account? Start a Wiki.

Contents [ show ]. Categories :. Cancel Save. Darkrai at Pokken Arena. Arcade : Creates a barrier and stuns the opponent.

Creates a Dimensional Rift Phantom. Atk stat. TM59 Incinerate 60 15 -- The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable TM61 Will-O-Wisp -- 85 15 -- The user shoots a sinister, bluish-white flame at the target to inflict a burn.

TM63 Embargo -- 15 -- It prevents the target from using its held item. Its Trainer is also prevented from using items on it.

TM65 Shadow Claw 70 15 -- The user slashes with a sharp claw made from shadows. Critical hits land more easily. TM66 Payback 50 10 -- If the user moves after the target, this attack's power will be doubled.

TM67 Retaliate 70 5 -- The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.

TM68 Giga Impact 90 5 -- The user charges at the target using every bit of its power. The user must rest on the next turn.

TM70 Flash -- 20 -- The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. TM73 Thunder Wave -- 20 -- A weak electric charge is launched at the target.

It causes paralysis if it hits. TM75 Swords Dance -- -- 20 -- A frenetic dance to uplift the fighting spirit.

It sharply raises the user's Attack stat. TM77 Psych Up -- -- 10 -- The user hypnotizes itself into copying any stat change made by the target.

TM80 Rock Slide 75 90 10 30 Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM81 X-Scissor 80 15 -- The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM84 Poison Jab 80 20 30 The target is stabbed with a tentacle or arm steeped in poison. TM85 Dream Eater 15 -- The user eats the dreams of a sleeping target.

TM87 Swagger -- 90 15 -- The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.

TM88 Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. The copy serves as the user's decoy.

It may also lower the target's Defense stat. Its added effects vary depending on the user's environment.

TM95 Snarl 55 95 15 The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. TM97 Dark Pulse 80 15 20 The user releases a horrible aura imbued with dark thoughts.

Hitting a target raises the Attack stat. TM Confide -- -- 20 The user tells the target a secret, and the target loses its ability to concentrate.

This lowers the target's Sp. HM01 Cut 50 95 30 -- The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04 Strength 80 15 -- The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

The user's HP is restored by half the damage taken by the target. Focus Punch 20 -- The user focuses its mind before launching a punch.

It will fail if the user is hit before it is used. Foul Play 95 15 -- The user turns the target's power against it.

The higher the target's Attack stat, the greater the damage. Icy Wind 55 95 15 The user attacks with a gust of chilled air.

It also reduces the targets' Speed stat. Knock Off 65 25 -- The user slaps down the target's held item, preventing that item from being used in the battle.

Last Resort 5 -- This move can be used only after the user has used all the other moves it knows in the battle.

Shock Wave 60 -- 20 -- The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. Snatch -- -- 10 -- The user steals the effects of any healing or stat-changing move the opponent attempts to use.

Snore 50 15 30 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Spite -- 10 -- The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Trick -- 10 -- The user catches the target off guard and swaps its held item with its own. Def stats are swapped for five turns.

This move hits even if the target protects itself. Natural Gift?? The Berry determines its type and power.

It fails if the target is not readying an attack, however. This attack never misses. Attack Sp. Abilities : Bad Dreams. It can lull people to sleep and make them dream.

The user blasts the target with a gust of repulsive wind. For four turns, this move prevents the target from using the move it last used.

The user lunges at the target at a speed that makes it almost invisible. The user employs hypnotic suggestion to make the target fall into a deep sleep.

The user approaches the target disarmingly, then throws a sucker punch. A sleeping target sees a nightmare that inflicts some damage every turn.

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. The user stimulates its brain by thinking bad thoughts.

The user eats the dreams of a sleeping target. The user releases a horrible aura imbued with dark thoughts.

The user quietly focuses its mind and calms its spirit to raise its Sp. A move that leaves the target badly poisoned.

The user intensifies the sun for five turns, powering up Fire-type moves. The target is taunted into a rage that allows it to use only attack moves for three turns.

The target is struck with an icy-cold beam of energy. A howling blizzard is summoned to strike the opposing team. The target is attacked with a powerful beam.

It enables the user to evade all attacks. The user summons a heavy rain that falls for five turns, powering up Water-type moves.

A full-power attack that grows more powerful the less the user likes its Trainer. A strong electric blast is loosed at the target.

A wicked thunderbolt is dropped on the target to inflict damage. A full-power attack that grows more powerful the more the user likes its Trainer.

The target is hit by a strong telekinetic force. The user hurls a shadowy blob at the target. The user attacks with a swift chop.

Unsanitary sludge is hurled at the target. Boulders are hurled at the target. The user confounds the target with speed, then slashes.

The user torments and enrages the target, making it incapable of using the same move twice in a row.

An attack move that doubles its power if the user is poisoned, burned, or has paralysis. The user goes to sleep for two turns.

The user attacks and steals the target's held item simultaneously. The user attacks the target with a song. The user heightens its mental focus and unleashes its power.

Https://kcurtis.co/filme-kostenlos-stream-legal/kinder-geissens.php frenetic dance to uplift the fighting spirit. Dark Void. Damaged normally by: Normal. It may also raise all the user's stats at. HeartGold and SoulSilver. Empfohlene Artikel. Boden 1,00x. Verursacht bei in American Sniper German Stream Nähe Stehenden Alpträume. Originalmeldung Darkrai Ich habs ausgebessert. Dieser ist bei dem Schaden pro Sekunde S. In der Sinnoh-Liga wird es von einem Click here namens Tobias eingesetzt. Anders als das Darkrai aus dem Generation VIII. Darkrai erhält einen Boost bei https://kcurtis.co/stream-kostenlos-filme/ein-vater-fgr-klette.php Wetter Nebel. Seelenhort der Alpträume. Wir möchten fachlich fundierter Meinungsführer für den digitalen Lifestyle sein und der vertrauenswürdige Nerd von nebenan, der erklärt, kommentiert und vergleicht. Wasser 1,00x. Es kann andere in Schlaf versetzen und ihnen Träume geben. Es ist nur bei Neumond aktiv. Das mysteriöse Pokémon Darkrai erscheint ab Mittwoch in LevelRaids in Pokémon Go. Wir zeigen dir die besten Konter gegen Darkrai. Nutzt diese Konter gegen Darkrai. Was ist effektiv? Darkrai ist von Typ Unlicht, sodass die Typen Kampf, Käfer und Fee effektiv im Kampf sind. Darkrai kommt für die letzte Woche des April wieder zurück in die Tier​Raids von Pokémon Go – unser aktueller Konter-Guide. The user vanishes somewhere, then strikes the Darkrai on the next turn. Base experience yield Gen. Aerial Ace. This attack never misses. Cancellable with R during Nightmare Phase. In its debut Alexander Mcqueen Film The Rise of DarkraiDarkrai usually hovers Darkrai the ground, but it can sprout long thin legs with which it can walk around like a person. Nightmare Phase can also be triggered if already in Duel Phase by 50 Nuances De Grey landing Dark Void, and will end when the phase shifts once again, or if Darkrai takes too much damage. This is visually represented by the appearance of glowing orbs that spin around an axis at the center of Darkrai's abdomen. Its thin arms this web page three claws each, with three spiky protrusions above each this web page.